Elementallis Review â A Charming Elemental Zelda-Like Adventure
AnKae Games' Elementallis resurrects top-down Zelda vibes with elemental powers, eight themed temples, tight combat and delightful pixel art. A heartfelt indie take that scratches a nostalgic itch while adding clever puzzles.
I went into Elementallis expecting a competent homage to A Link to the Past â what I found was a sincere, wellâcrafted love letter to classic topâdown adventures. The game leans hard on elemental mechanics: gather Fire, Water, Nature and more to solve puzzles, unlock areas and spice up combat. Itâs familiar in the best way, but the elemental twists and modern qualityâofâlife touches keep it feeling fresh. If you miss the old Zelda formula, this one will likely hit the sweet spot.

Temple Trials and Elemental Exploration
Elementallis is built around exploration and temple conquering. You travel across eight distinct biomes, each centered on an Elemental theme, hunting down the temple that houses that element. The gameplay loop is satisfying: explore overworld nooks, discover secrets and shortcuts, then tackle a temple full of puzzles, traps and a boss fight. Movement feels smooth and responsive â the eightâdirectional joystick movement is a welcome modern convenience compared to stiff fourâdirection controls. Combat mixes sword-and-shield basics with element spells you unlock, which are used both offensively and to manipulate the environment.
When Elements Become Your Toolbox
What really defines Elementallis is how the elements interact with world and foes. Fire chars vines and lights torches, Water creates bridges and can shortâcircuit electricity, Nature grows vines and summons plant helpers â and combinations lead to satisfying âaha!â moments. Puzzles are often built so that acquiring a new element opens fresh approaches to earlier areas, rewarding backtracking and curiosity. The temples each feel thematically distinct; puzzles ramp intelligently rather than spiking in difficulty for the sake of it. Combat also benefits: using an element to stun or debuff a tough enemy changes your approach and keeps encounters lively even if the base attack loop is simple.
A Pixel World with Modern Flourishes
Visually, Elementallis wears its retro influences proudly, but itâs far from a crude throwback. Pixel art is detailed and the lighting and particle effects give scenes real personality â I particularly loved the zoomedâout panorama shots where the map art looks like a painted diorama. Sound design and music punch above their weight: the soundtrack sets mood and pace without overstaying its welcome. Performance is stable on Windows/Mac/Linux in my playtime; options for accessibility and comfortably readable UI are present and appreciated. Minor rough edges exist in writing and some pacing early on, but presentation overall is one of the gameâs strongest cards.

Elementallis is a heartfelt, polished indie that successfully rekindles a beloved 2D adventure formula with its own elemental twist. Itâs best for players who crave exploration, smart puzzles and retro aesthetics â less so for those wanting a narrative tour de force. If you enjoyed classic Zelda games and want a fresh, wellâmade take on them, Elementallis is well worth your time.








Pros
- Gorgeous pixel art with modern lighting and effects
- Smart element-based puzzles that reward exploration
- Tight, responsive controls and comfortable movement
- Polished soundtrack and solid performance across platforms
Cons
- Story and character writing can feel light and forgettable
- Early pacing is a bit slow before the first element
- Combat is fun but could use more variety later on
Player Opinion
Players consistently praise Elementallis for nailing that A Link to the Past vibe while adding fresh elemental mechanics. Many reviews highlight the art and music as standouts, calling the soundtrack âkillerâ and the pixel work âmindâblowingly beautifulâ in certain vistas. Several users mention how satisfying the eight temples are â well designed, varied and full of secrets â and they appreciate QoL touches like clear maps and responsive movement. Criticisms are mostly small: a slow start before your first element, some wish for deeper combat variety, and a few notes that the writing isnât the gameâs strongest suit. If you love classic 2D Zeldaâlikes (or missed them), community sentiment says this is one of the better modern entries.




